Players on AstRO shall equip Stars and wield their powers to defeat fearsome foes. But the Stars by themselves won't do much, players must acquire and customize their stars with Star Aspects, giving powerful attributes and abilities to their Stars. ⭐️⚔️
The constant movement and clash of Constellations in the sky often causes a fine dust to fall in small quantities on Rune-Midgarts. Players may find this Meteorite Dust accumulated by monsters and can use it to create and upgrade Star Aspects to increase the power and tier of their Stars, enabling powerful combos and modifications to their stats and skills. 🌌✨
The Star System is a custom system for AstRO that overwrites the old Shadow System. It focuses on progressing the player through increasing their attributes along with the natural progression of the game.
To find the NPCs required to use the Star System, players just need to head to the Zodiac Palace via the Warper -> Special Areas -> Zodiac Palace, or by simply heading to the portal east of the main Prontera square.
The Star Forging NPC creates the slotted costume equipment in which you slot the Star Aspects. Anything he makes requires x15 and 10,000z, which are also all upgradeable at the same NPC. He creates either:
Job Specific Sharp Stars
Faint Sharp Star ( Costume Weapon Slot )
General Faint Stars
Faint Sturdy Star ( Costume Shield Slot )
Faint Robust Star ( Costume Armor Slot )
Faint Insightful Star ( Costume Right Accessory Slot )
Faint Hopeful Star ( Costume Left Accessory Slot )
The General Star Aspects NPC is one of two NPCs that creates the Star Aspects that are slotted into the above costume equipment. Players can purchase level 1 Aspects, and then upgrade them through the same NPC with and zeny costs increasing respectively of their levels.
Sharp Aspects
Bleeder
Adds a 2-10% chance to cause Bleeding when attacking. + Orange Light and Super Cold - Adds 5% chance of absorbing 1% damage dealt to target as HP. + Blue Light and Supernova (Shield) - Adds 3% chance of absorbing 1% of damage dealt to target as SP.
Brutal
Increases Crit Rate by 10-30. + Perfection - Increases Crit Damage by 25%.
Surefire
Increases Hit by 26-70. + Perfection - Increase Hit by an additional 40.
Supernova
Weapon is unbreakable. + Supernova (Shoes), Supernova (Armor) and Supernova (Shield) - Garment and Helmet also become unbreakable.
Sturdy Aspects
Normal Spectrum
Reduces damage taken from normal monsters by 2-10%.
Glorious Spectrum
Reduces damage taken from boss monsters by 2-10%.
Close Radius
Adds a 4-20% chance to reflect melee damage taken.
Medium Radius
Adds a 4-20% chance to reflect ranged damage taken.
Far Radius
Adds a 4-20% chance to reflect magic damage taken.
Supernova
Shield is unbreakable. + Supernova (Shoes), Supernova (Armor) and Supernova (Weapon) - Garment and Helmet also become unbreakable.
Stalwart
Becomes immune to Knockback.
Robust Aspects
Warm Glow
Adds 4-20 flat defense and 3-15% defense.
Cold Glow
Adds 4-20 flat magic defense and 3-15% magic defense.
Odd Glow
Reduces chance to be critically hit by 4-20%.
Supermassive
Increases HP by 10-50%. + Absolutism - Reduces damage taken from reflect by 50%. Reduces max HP by 50%.
Luminescent
Increases SP by 10-30%.
High Gravity
Reduces damage taken from melee attacks by 2-10%.
Medium Gravity
Reduces damage taken from ranged attacks by 2-10%.
Low Gravity
Reduces damage taken from magic attacks by 2-10%.
Absolutism
Reduces damage taken from reflect by 10-50%. + Supermassive - Reduces damage taken from reflect by 50%. Reduces max HP by 50%.
Supernova
Armor is unbreakable. + Supernova (Shoes), Supernova (Shield) and Supernova (Weapon) - Garment and Helmet also become unbreakable.
Sealed
Becomes immune to Bleeding and Critical Wounds.
Loud
Becomes immune to Silence and Slow Casting.
Focused
Becomes immune to Confusion and Curse.
Insightful Aspects
Red Light
Increases Vit by 3-15.
Orange Light
Increases Str by 3-15.
Yellow Light
Increases Agi by 3-15.
Blue Light
Increases Int by 3-15.
Green Light
Increases Dex by 3-15.
Purple Light
Increases Luk by 3-15.
Clockwise Spin
Increases ASPD by 4-20.
Counter-Clockwise Spin
Reduces After Cast Delay by 8-40%. + Slow Proximity - Reduces After Cast Delay by 40%. Increases Variable Cast Time by 40%.
Hopeful Aspects
Durable
Reduces SP consumption by 5-25%.
Slow Proximity
Reduces Variable Cast Time by 8-40%. + Counter-Clockwise Spin - Reduces After Cast Delay by 40%. Increases Variable Cast Time by 40%.
White Light
Increases all healing received by 20-100%.
Super Hot
Becomes immune to Freeze and Crystallize.
Super Cold
Becomes immune to Burning.
Super Spin
Becomes immune to Stun.
Super Active
Becomes immune to Stone.
Fleeting Aspects
Small Size
Reduces damage taken from small sized enemies by 2-10%.
Medium Size
Reduces damage taken from medium sized enemies by 2-10%.
Large Size
Reduces damage taken from large sized enemies by 2-10%.
Calming Wavelength
Increases HP/SP recovery by 30-150%.
Supernova
Shoes are unbreakable. + Supernova (Weapon), Supernova (Shield) and Supernova (Armor) - Garment and Helmet also become unbreakable.
Perfection
Removes weapon size penalty. + Brutal - Increases Crit Damage by 25%. + Surefire - Increase Hit by an additional 40.
The Job Specific Star Aspects NPC is the second of two NPCs that creates the Star Aspects, specifically Sharp Aspects. Players can purchase level 1 Aspects, and then upgrade them through the same NPC with and zeny costs increasing respectively of their levels.
Swordsman
Wind Cutter
Increases skill damage by 20-100%. + Orange Light and Super Spin - Decreases skill cooldown by 0.3 seconds.
Hundred Spear
Increases skill damage by 20-100%. + Green Light and Super Cold - Decreases skill cooldown by 3 seconds.
Hack and Slasher
Increases skill damage by 10-50%. + Orange Light and Supernova (Shoes) - Decreases skill cooldown by 0.7 seconds.
Servant Weapon - Demolition
Increases skill damage by 10-50%. + Purple Light and Supernova (Armor) - Decreases skill cooldown by 0.5 seconds.
Madness Crusher
Increases skill damage by 10-50%. + Orange Light and Super Hot - Decreases skill cooldown by 0.35 seconds.
Dragonic Breath
Increases skill damage by 10-50%. + Red Light and Supernova (Shoes) - Decreases skill cooldown by 0.5 seconds.
Dragonic Pierce
Increases skill damage by 10-50%. + Purple Light and Super Cold - Decreases skill cooldown by 0.5 seconds.
Hesperus Lit
Increases skill damage by 20-100%. + Red Light and Supernova (Shield) - Decreases skill cooldown by 0.2 seconds.
Cannon Spear
Increases skill damage by 20-100%. + Purple Light and Super Hot - Decreases skill cooldown by 1.7 seconds.
Genesis Ray
Increases skill damage by 20-100%. + Blue Light and Supernova (Armor) - Decreases skill cooldown by 2 seconds.
Radiant Spear
Increases skill damage by 10-50%. + Green Light and Super Active - Decreases skill cooldown by 1 second.
Overslash
Increases skill damage by 10-50%. + Orange Light and Supernova (Shoes) - Decreases skill cooldown by 0.7 seconds.
Cross Rain
Increases skill damage by 10-50%. + Orange Light and Super Cold - Casting Pressure autocasts Level 10 Cross Rain.
Imperial Pressure
Increases skill damage by 10-50%. + Orange Light and Super Hot - Decreases skill cooldown by 0.45 seconds.
Mage
Crimson Rock
Increases skill damage by 20-100%. + Green Light and Super Hot - Decreases skill cooldown by 4 seconds.
Soul Expansion
Increases skill damage by 20-100%. + Slow Proximity and Supernova (Armor) - Decreases Telekinesis Intense skill cooldown by 120 seconds.
Soul Vulcan Strike
Increases skill damage by 10-50%. + Blue Light and Super Cold - Decreases Telekinesis Intense skill cooldown by 120 seconds.
Crimson Arrow
Increases skill damage by 10-50%.
Psychic Wave
Increases skill damage by 20-100%. + Slow Proximity and Super Spin - Decreases skill cooldown by 5 seconds.
Poison Burst
Increases skill damage by 20-100%. + Durable and Supernova (Armor) - Decreases skill cooldown by 2 seconds.
Varetyr Spear
Increases skill damage by 30-150%. + Blue Light and Stalwart - Decreases skill cooldown by 5 seconds.
Venom Swamp
Increases skill damage by 10-50%. + Red Light and Super Cold - Decreases skill cooldown by 2 seconds.
Lightning Land
Increases skill damage by 10-50%. + Blue Light and Super Active - Decreases skill cooldown by 2 seconds.
Diamond Storm
Increases skill damage by 10-50%. + Blue Light and Super Hot - Decreases skill cooldown by 1 second.
Archer
Aimed Bolt
Increases skill damage by 20-100%. + Purple Light and Super Active - Decreases skill cooldown by 1 second.
Arrow Storm
Increases skill damage by 20-100%. + Green Light and Supernova (Shoes) - Decreases skill cooldown by 1 second.
Crescive Bolt
Increases skill damage by 10-50%. + Yellow Light and Super Cold - Decreases skill cooldown by 0.35 second.
Master Trapper
Increases Deep Blind/Solid/Swift/Flame Trap damage by 10-50%. + Red Light and Supernova (Armor) - Decreases Deep Blind/Solid/Swift/Flame Trap cooldown by 2.5 seconds.
Gale Storm
Increases skill damage by 10-50%. + Purple Light and Supernova (Shoes) - Decreases skill cooldown by 0.7 seconds.
Hawk Boomerang
Increases skill damage by 10-50%. + Clockwise Spin and Supernova (Shield) - Adds a 20% chance to autocast Level 5 Hawk Boomerang.
Reverberation
Increases skill damage by 20-100%.
Severe Rainstorm
Increases skill damage by 20-100%. + Green Light and Super Active - Decreases skill cooldown by 7 seconds.
Metallic Fury
Increases skill damage by 10-50%. + Blue Light and Supernova (Armor) - Decreases skill cooldown by 0.4 seconds.
Rose Blossom
Increases skill damage by 10-50%. + Green Light and Supernova (Shoes) - Decreases skill cooldown by 0.7 seconds.
Rhythmical Wave
Increases skill damage by 10-50%. + Green Light and Super Hot - Decreases skill cooldown by 0.45 seconds.
Acolyte
Adoramus
Increases skill damage by 20-100%. + Blue Light and Supernova (Armor) - Decreases skill cooldown by 2.5 seconds.
Duple Light
Increases skill damage by 20-100%.
Arbitrium
Increases skill damage by 10-50%. + Blue Light and Super Cold - Decreases skill cooldown by 1 second.
Petitio
Increases skill damage by 10-50%. + Orange Light and Super Spin - Adds a 40% chance to autocast Petitio.
Divinus Flos
Increases skill damage by 10-50%. + Green Light and Super Hot - Decreases skill cooldown by 0.7 seconds.
Tiger Cannon
Increases skill damage by 20-100%. + Blue Light and Supernova (Shoes) - Decreases skill cooldown by 3 seconds.
Earth Shaker
Increases skill damage by 20-100%. + Orange Light and Super Active - Decreases skill cooldown by 3 seconds.
Explosion Blaster
Increases skill damage by 10-50%. + Purple Light and Super Hot - Decreases skill cooldown by 0.7 seconds.
Second Judgement
Increases skill damage by 10-50%. + Orange Light and Supernova (Shield) - Decreases skill cooldown by 0.7 seconds.
Blazing Flame Blast
Increases skill damage by 10-50%. + Purple Light and Super Cold - Decreases skill cooldown by 0.7 seconds.
Merchant
Arm Cannon
Increases skill damage by 20-100%. + Green Light and Supernova (Armor) - Decreases skill cooldown by 0.15 seconds. Removes Mado Gear Fuel cost.
Axe Tornado
Increases skill damage by 20-100%. + Orange Light and Super Spin - Decreases skill cooldown by 2 seconds.
Spark Blaster
Increases skill damage by 10-50%. + Normal Spectrum and Supernova (Shoes) - Decreases skill cooldown by 0.5 seconds. Removes Mado Gear Fuel cost.
Powerful Swing
Increases skill damage by 10-50%. + Red Light and Super Active - Decreases skill cooldown by 1.5 seconds.
Triple Laser
Increases skill damage by 10-50%. + Purple Light and Super Spin - Decreases skill cooldown by 0.35 seconds.
Mighty Smash
Increases skill damage by 10-50%. + Orange Light and Cold Star - Decreases skill cooldown by 0.5 seconds. Adds a 30% chance to autocast Level 5 Axe Stomp when using skill.
Cart Cannon
Increases skill damage by 20-100%.
Cart Tornado
Increases skill damage by 20-100%. + Red Light and Supernova (Shoes) - Decreases skill cooldown by 2 seconds.
Explosive Powder
Increases skill damage by 10-50%. + Supermassive and Supernova (Shield) - Decreases skill cooldown by 0.7 seconds.
Mayhemic Thorns
Increases skill damage by 10-50%. + Purple Light and Super Spin - Decreases skill cooldown by 0.7 seconds.
Thief
Rolling Cutter
Increases skill damage by 20-100%.
Counter Slash
Increases skill damage by 20-100%.
Eternal Slash
Increases skill damage by 10-50%. + Purple Light and Super Active - Decreases skill cooldown by 0.5 seconds.
Shadow Stab
Increases skill damage by 10-50%. + Purple Light and Super Spin - Decreases skill cooldown by 0.5 seconds.
Savage Impact
Increases skill damage by 10-50%. + Purple Light and Super Hot - Decreases skill cooldown by 0.7 seconds. Casting skill autocasts Level 5 Cloaking Exceed.
Cross Slash
Increases skill damage by 10-50%. + Yellow Light and Super Cold - Decreases skill cooldown by 1 second.
Fatal Menace
Increases skill damage by 20-100%.
Shadow Spell
Increases skill damage by 20-100%. + Clockwise Spin and Supernova (Shoes) - Adds a 7% chance to autocast Psychic Wave. Chance increases to 20% when both Aspects are over Level 3.
Abyss Dagger
Increases skill damage by 10-50%. + Orange Light and Super Active - Decreases skill cooldown by 0.4 seconds.
Abyss Square
Increases skill damage by 10-50%. + Blue Light and Super Hot - Decreases skill cooldown by 3 seconds.
Abyss Flame
Increases skill damage by 10-50%. + Green Light and Super Cold - Decreases skill cooldown by 0.7 seconds.
Hit and Sliding
Increases skill damage by 10-50%. + Purple Light and Supernova (Shield) - Decreases skill cooldown by 1 second. Decreases Chasing Break cooldown by 0.7 seconds. Decreases Chasing Shot cooldown by 0.75 seconds.
Supernovice
Lord of Vermillion
Increases skill damage by 300-1500%. + Blue Light and Loud - If under level 210, autocast Level 5 Psychic Wave when using skill.
Back Stab
Increases skill damage by 300-1500%. + Yellow Light and Focused - If under level 210, autocast Level 10 Counter Slash when using skill.
Meteor Storm Buster
Increases skill damage by 10-50%. + Blue Light and Super Hot - Decreases skill cooldown by 3 seconds.
Shield Chain Rush
Increases skill damage by 10-50%. + Orange Light and Supernova (Shield) - Decreases skill cooldown by 0.35 seconds.
Jack Frost Nova
Increases skill damage by 10-50%. + Blue Light and Supernova (Shoes) - Decreases skill cooldown by 3 seconds.
Double Bowling Bash
Increases skill damage by 10-50%. + Purple Light and Supernova (Shoes) - Decreases skill cooldown by 0.7 seconds.
Elemental Bolt
Increases Fire/Cold/Thunder Bolt, Soul Strike and Earth Spike damage by 200-1000%. + Blue Light and Supernova (Shield) - Adds a 100% chance to autocast Level 10 Cold/Thunder Bolt, Level 10 Soul Strike and Level 5 Earth Spike when using skill.
Taekwon
Full Moon Kick
Increases skill damage by 20-100%. + Orange Light and Supernova (Shoes) - Decreases skill cooldown by 1 second. Autocasts skill at learned level when using New Moon Kick.
Solar Burst
Increases skill damage by 20-100%. + Red Light and Super Hot - Autocasts skill at learned level when using Prominence Kick.
Star Cannon
Increases skill damage by 10-50%. + Luminescent and Supernova (Armor) - Decreases Twinkling Galaxy cooldown by 5 seconds. Autocasts skill at learned level when using Twinkling Galaxy.
Midnight Kick
Increases skill damage by 10-50%. + Orange Light and Supernova (Shoes) - Decreases skill cooldown by 0.7 seconds.
Sky Sun
Increases skill damage by 10-50%. + Purple Light and Supernova (Shield) - Decreases skill cooldown by 1 second.
Eswhoo
Increases skill damage by 20-100%. + Blue Light and Super Cold - Autocasts skill at learned level when using Espa.
Curse Explosion
Increases skill damage by 20-100%. + Green Light and Super Hot - Decreases skill cooldown by 1 second.
Exorcism of Malicious Soul
Increases skill damage by 10-50%. + Red Light and Supernova (Armor) - Decreases skill cooldown by 1 second. Autocasts Soul Gathering when using skill.
Talisman of Four Bearing God
Increases skill damage by 10-50%. + Blue Light and Supernova (Shoes) - Decreases skill cooldown by 1 second.
Ninja
Raigekisai Bakuenryu
Increases Lightning Jolt and Exploding Dragon damage by 300-1500%.
Huumaranka
Increases Swirling Petal damage by 20-100%.
Sekienhou
Increases Red Flame Cannon damage by 10-50%. + Orange Light and Supernova (Armor) - Decreases skill cooldown by 0.7 seconds.
Kussetsu Waikyoku
Increases Kunai - Distortion and Kunai - Refraction damage by 10-50%. + Orange Light and Supernova (Armor) - Decreases Kunai - Distortion cooldown by 0.3 seconds. Decreases Kunai - Refraction cooldown by 2 seconds.
Gunslinger
Slug Shot
Increases skill damage by 20-100%. + Orange Light and Super Cold - Decreases skill cooldown by 5 seconds.
Round Trip
Increases skill damage by 20-100%. + Green Light and Super Spin - Decreases skill cooldown by 1 second.
Wild Fire
Increases skill damage by 10-50%. + Red Light and Super Cold - Decreases skill cooldown by 0.5 seconds.
Magazine for One
Increases skill damage by 10-50%. + Purple Light and Supernova (Shoes) - Decreases skill cooldown by 0.5 seconds.
Wild Shot
Increases skill damage by 10-50%. + Orange Light and Supernova (Shield) - Decreases skill cooldown by 0.75 seconds.
Midnight Fallen
Increases skill damage by 10-50%. + Green Light and Super Spin - Decreases skill cooldown by 0.7 seconds.
Summoner
Lunatic Carrot Beat
Increases skill damage by 20-100%. + Green Light and Super Spin - Decreases skill cooldown by 6 seconds.
Catnip Meteor
Increases skill damage by 20-100%. + Green Light and Supernova (Shoes) - Decreases skill cooldown by 5 seconds.
Hyunrok Cannon
Increases skill damage by 10-50%. + Blue Light and Supernova (Armor) - Decreases skill cooldown by 0.3 seconds.
Hogogong Strike
Increases skill damage by 10-50%. + Orange Light and Supernova (Shield) - Decreases skill cooldown by 0.35 seconds.
Hyunrok Breeze
Increases skill damage by 10-50%. + Green Light and Super Hot - Decreases Silvervine Stem Spear cooldown by 1 second. Autocasts Level 7 skill when casting Silvervine Steam Spear.
Chulho Battering
Increases skill damage by 10-50%. + Orange Light and Super Cold - Decreases skill cooldown by 0.7 seconds.
Hyunrok Spirit Power
Increases skill damage by 10-50%. + Blue Light and Super Cold - Decreases skill cooldown by 1 second.