This is the approved revision of this page, as well as being the most recent.
Equipment Overview & Progression
edit
Episode 17.1 introduces Tier 1: Grace Armor Sets (foundational gear for the Armor Progression System), craftable Illusion Equipment Series, and specialized OS Weapons Series.
1. Starter Gear: Grace Equipment Series
edit
Exchanged at NPC Grace Operator sp_cor136156 using Cor Core and Mysterious Component.
- (Note: Grace equipment also drops from Illusion of Luanda and Guild Dungeons 2 on AstRO at high drop rates!)*
2. Endgame Gear: Illusion Equipment Series
edit
Crafted at NPC Elyumina sp_cor108130 for 50x Mysterious Component + 10x Cor Core per piece.
3. OS Weapons Series
edit
Exchanged at the OS Weapon Dispenser sp_cor115130 for 50x Mysterious Component.
Detailed Equipment Catalog
edit
Illusion Armor & Accessories
edit
Note: All items below are Armor Level 1 and are Enchantable.
| Item
|
Type
|
DEF
|
Weight
|
Req. Lv
|
Effects & Combos
|
| Illusion Armor A-type [1]
|
Armor
|
105
|
100.0
|
130
|
- ATK +100
- For each 2 Refine Levels: ATK +10
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 10%).
- Set with Illusion Engine Wing Type A: ATK +50
- Set with Illusion Engine Wing Type B: Decreases After Skill Delay by 10%.
|
| Illusion Armor B-type [1]
|
Armor
|
105
|
100.0
|
130
|
- MATK +100
- For each 2 Refine Levels: MATK +10
- Refine +7: Decreases Variable Casting Time by 10%.
- Set with Illusion Engine Wing Type A: Increases Attack Speed (decreases After Attack Delay by 10%).
- Set with Illusion Engine Wing Type B: MATK +50
|
| Illusion Engine wing A-type [1]
|
Garment
|
50
|
90.0
|
130
|
- MaxHP +1000
- For each 2 Refine Levels: MaxHP +100
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 5%).
- Set with Illusion Leg Type A: Increases Critical Damage by 10%.
- Set with Illusion Leg Type B: Decreases Variable Casting Time by 10%.
|
| Illusion Engine wing B-type [1]
|
Garment
|
50
|
90.0
|
130
|
- MaxHP +1000
- For each 2 Refine Levels: MaxHP +100
- Refine +7: Decreases Variable Casting Time by 5%.
- Set with Illusion Leg Type A: Increases Ranged Physical Damage by 5%.
- Set with Illusion Leg Type B: Increases Magical Damage with every element by 10%.
|
| Illusion Leg A-type [1]
|
Shoes
|
20
|
50.0
|
130
|
- MaxSP +200
- For each 2 Refine Levels: MaxSP +20
- Refine +7: Increases Ranged Physical Damage by 5%.
- Set with Illusion Armor Type A: ATK +5%
- Set with Illusion Armor Type B: Increases Attack Speed (decreases After Attack Delay by 5%).
|
| Illusion Leg B-type [1]
|
Shoes
|
20
|
50.0
|
130
|
- MaxSP +200
- For each 2 Refine Levels: MaxSP +20
- Refine +7: Increases Magical Damage with every element by 5%.
- Set with Illusion Armor Type A: MaxSP +5%
- Set with Illusion Armor Type B: MATK +5%
|
| Illusion Shield I [1]
|
Shield
|
95
|
120.0
|
100
|
No additional effects listed.
|
| Illusion Booster R [1]
|
Accessory (Right)
|
0
|
10.0
|
130
|
|
| Illusion Booster L [1]
|
Accessory (Left)
|
0
|
10.0
|
130
|
|
| Illusion Battle chip R [1]
|
Accessory (Right)
|
0
|
10.0
|
130
|
|
| Illusion Battle chip L [1]
|
Accessory (Left)
|
0
|
10.0
|
130
|
|
Grace Equipment Series
edit
Note: All items below have Weight 0, are Armor Level 1, and require Base Level 150.
| Item
|
Type
|
DEF
|
Class Req.
|
Effects & Combos
|
| Grace Breath Armor [1]
|
Armor
|
130
|
Rune Knight
|
- MaxHP +10%
- Refine +7: Decreases Variable Casting Time by 20%.
- Refine +9: MaxHP +10%
- Set with Imperial Attack Manteau, Boots & Ring: Decreases After Skill Delay by 10%. MaxHP +5%. Dragon Breath & Dragon Breath - Water damage +15%.
- If total Refine of Armor, Manteau & Boots is +27 or higher: Decreases After Skill Delay by additional 10%. MaxHP +5%. Dragon Breath & Dragon Breath - Water damage by additional 15%.
|
| Grace Knight Armor [1]
|
Armor
|
130
|
Rune Knight
|
- ATK +100
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Increases Critical Damage by 10%.
- Set with Grace Attack Manteau, Boots & Ring: ASPD +1. Critical Damage +5%. Ignition Break damage +15%.
- If total Refine of Armor, Manteau & Boots is +27 or higher: ASPD +1. Critical Damage by additional 5%. Ignition Break damage by additional 15%.
|
| Grace Sharp Suit [1]
|
Armor
|
100
|
Ranger
|
- ATK +100
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Increases Ranged Physical Damage by 10%.
- Set with Grace Attack Manteau, Boots & Ring: Decreases After Skill Delay by 10%. Critical Damage +5%. Sharp Shooting damage +15%.
- If total Refine of Suit, Manteau & Boots is +27 or higher: Decreases After Skill Delay by additional 10%. Critical Damage by additional 10%. Sharp Shooting damage by additional 15%.
|
| Grace Aimed Suit [1]
|
Armor
|
100
|
Ranger
|
- ATK +100
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Increases Ranged Physical Damage by 10%.
- Set with Grace Attack Manteau, Boots & Ring: Decreases After Skill Delay by 10%. ATK +2%. Aimed Bolt damage +15%.
- If total Refine of Suit, Manteau & Boots is +27 or higher: Decreases After Skill Delay by additional 10%. ATK +3%. Aimed Bolt damage by additional 15%.
|
| Grace Severe Suit [1]
|
Armor
|
100
|
Minstrel Wanderer
|
- ATK +100
- Refine +7: Decreases Variable Casting Time by 20%.
- Refine +9: Increases Ranged Physical Damage by 10%.
- Set with Grace Attack Manteau, Boots & Ring: Ranged Physical Damage +5%. ATK +2%. Severe Rainstorm damage +15%.
- If total Refine of Suit, Manteau & Boots is +27 or higher: Ranged Physical Damage by additional 5%. ATK +3%. Severe Rainstorm damage by additional 15%.
|
| Grace Reverb Suit [1]
|
Armor
|
100
|
Minstrel Wanderer
|
- MATK +100
- Refine +7: Increases Magical Damage with Neutral element by 10%.
- Refine +9: Increases Magical Damage with Neutral element by additional 10%.
- Set with Grace Magic Manteau, Boots & Ring: Decreases Variable Casting Time by 5%. MATK +2%. Reverberation damage +15%.
- If total Refine of Suit, Manteau & Boots is +27 or higher: Decreases Variable Casting Time by additional 5%. MATK +3%. Reverberation damage by additional 15%.
|
| Grace Adora Robe [1]
|
Armor
|
100
|
Archbishop
|
- MATK +100
- Refine +7: Increases Magical Damage with Holy element by 10%.
- Refine +9: Increases Magical Damage with Holy element by additional 10%.
- Set with Grace Magic Manteau, Boots & Ring: Decreases Variable Casting Time by 5%. MATK +2%. Adoramus damage +15%.
- If total Refine of Robe, Manteau & Boots is +27 or higher: Decreases Variable Casting Time by additional 5%. MATK +3%. Adoramus damage by additional 15%.
|
| Grace Duple Robe [1]
|
Armor
|
100
|
Archbishop
|
- ATK +100
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Increases Critical Damage by 10%.
- Set with Grace Attack Manteau, Boots & Ring: ASPD +1. ATK +2%. Duple Light damage +15%.
- If total Refine of Robe, Manteau & Boots is +27 or higher: ASPD +1. ATK +3%. Duple Light damage by additional 15%.
|
Note: All weapons below are Weapon Level 4 and require Base Level 130.
| Item
|
Type
|
ATK / MATK
|
Weight
|
Class Req.
|
Effects & Combos
|
| Beam Claymor-OS [2]
|
2-Hand Sword
|
ATK: 250
|
180.0
|
Swordman
|
- Indestructible in battle.
- Critical +5
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Increases Critical Damage by 15%.
- Refine +11: Damage against Small & Medium monsters +20%.
|
| Cannon Rapier-OS [2]
|
1-Hand Sword
|
ATK: 160 MATK: 150
|
80.0
|
Novice, Swordman, Thief, Merchant
|
- MATK +150
- Chance to auto-cast Fire Ball when dealing physical damage (Lv = Refine Lv, up to 10).
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Fire Ball damage +30%.
- Refine +11: Chance to auto-cast Lv 3 Hell Inferno when dealing physical damage.
|
| Boost Lance-OS [2]
|
1-Hand Spear
|
ATK: 190
|
100.0
|
Royal Guard
|
- Increases Attack Speed (decreases After Attack Delay by 3%).
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Banishing Point damage +20%.
- Refine +11: Banishing Point damage +15%.
|
| Virtual Bow-OS [2]
|
Bow
|
ATK: 200
|
120.0
|
Ranger
|
- ATK +3%
- Refine +7: Ranged Physical Damage +7%.
- Refine +9: Arrow Storm damage +30%.
- Refine +11: Arrow Storm damage by additional 20%.
|
| AC-B44-OS [2]
|
Bow
|
ATK: 190 MATK: 135
|
60.0
|
Shadow Chaser
|
- MATK +135
- Bow weapon damage +5%.
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Triangle Shot damage +15%.
- Refine +11: Bow weapon damage by additional 10%.
|
| Kuroiro-OS [2]
|
Dagger
|
ATK: 150 MATK: 150
|
90.0
|
Kagerou Oboro
|
- MATK +150
- Damage against Shadow & Undead element +5%.
- Refine +7: Damage against Shadow & Undead element +10%.
- Refine +9: Kunai Splash damage +20%.
- Refine +11: Damage against Demon & Undead race +10%.
|
| Meuchler-OS [2]
|
Katar
|
ATK: 190
|
130.0
|
Guillotine Cross
|
- ATK +3%
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Cross Ripper Slasher damage +15%.
- Refine +11: Physical Damage against Small & Medium size +20%.
|
| Burning Knuckle-OS [2]
|
Knuckle
|
ATK: 175
|
90.0
|
Sura
|
- ATK +3%
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Rampage Blaster damage +15%.
- Refine +11: Damage against Medium & Large size +20%.
|
| Sapphire Hall-OS [2]
|
Mace
|
ATK: 185
|
80.0
|
Genetic
|
- Indestructible in battle.
- ATK +3%
- Refine +7: Decreases Variable Casting Time by 7%.
- Refine +9: Cart Cannon damage +20%.
- Refine +11: Ranged Physical Damage +15%.
|
| Rutilus Stick-OS [2]
|
1-Hand Staff
|
ATK: 80 MATK: 175
|
90.0
|
Novice, Mage, Acolyte, Soul Linker
|
- Indestructible in battle.
- MATK +175
- Magical Damage against Neutral & Earth element +5%.
- Refine +7: Decreases Variable Casting Time by 7%.
- Refine +9: Chance to increase Magical Damage with Fire element by 30% for 10s when dealing magical damage.
- Refine +11: Decreases After Skill Delay by 10%.
|
| Electric Fox-OS [2]
|
1-Hand Staff
|
ATK: 250 MATK: 350
|
120.0
|
Summoner (Doram)
|
- Indestructible in battle.
- MATK +350
- MATK +5%
- Refine +7: Silvervine Stem Spear damage +20%.
- Refine +9: Decreases Variable Casting Time by 10%. Magical Damage with Earth, Fire, Water, Ghost & Neutral +15%.
- Refine +11: Catnip Meteor damage +30%.
|
| Circuit Board-OS [2]
|
Book
|
ATK: 180
|
120.0
|
Sage, Priest, Star Gladiator
|
- ATK +3%
- Refine +7: Increases Attack Speed (decreases After Attack Delay by 7%).
- Refine +9: Damage against Small & Medium size +20%.
- Refine +11: Critical Damage +20%.
|