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Episode 17.2: Enchants

From AstRO
Contents
This is the approved revision of this page, as well as being the most recent.
   📖 Main Quest Walkthrough
Back to Episode 17.2 Quest Guide →
   🛡️ Equipment Catalog
View Automatic Armor Catalog →

Automatic Modification System Overview

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Automatic equipment pieces feature modular enchant slots:

  • Slot Configuration: 2 General Module Slots (Normal, Rare, Unique, Legendary) + 2 Epic Class Skill Module Slots.
  • Enchant NPC: Module Machine ba_maison70155 in Varmundt Mansion.
  • Currency: Varmeal Ticket.
  • Success Rate: Guaranteed success with 0% chance of gear destruction.

General Automatic Modules

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Module Name Rarity Target Slot Effect
Automatic Modification Module (Attack Power) Normal Armor / Wing / Leg ATK +50, +5 ATK per refine.
Automatic Modification Module (Magic Power) Normal Armor / Wing / Leg MATK +50, +5 MATK per refine.
Automatic Modification Module (Critical) Rare Wing / Accessories Critical Damage +15%, CRIT +10.
Automatic Modification Module (After Skill Delay) Unique Armor / Accessories Decreases After Skill Delay by 10%.
Automatic Modification Module (Fixed Cast) Legendary Wing / Accessories Decreases Fixed Cast Time by 0.5 sec.
Automatic Modification Module (All Force) Unique Armor P.ATK +5, S.MATK +5, All Stats +3.

51 Class Skill Epic Modules

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Every Third Class archetype has dedicated Epic Automatic Modules providing massive skill damage bonuses and cooldown reductions:

Class Key Skill Modules Primary Effects
Rune Knight Ignition Break, Sonic Wave, Dragon Breath Damage +20% ~ +35%, Cooldown -0.2s ~ -0.5s.
Royal Guard Banishing Buster, Cannon Spear, Overbrand Damage +20% ~ +35%, SP Cost -10%.
Warlock Comet, Chain Lightning, Crimson Rock, Earth Strain Damage +20% ~ +30%, Variable Cast -15%.
Sorcerer Psychic Wave, Diamond Grave, Varetyr Spear Damage +20% ~ +35%, Fixed Cast -0.3s.
Ranger Aimed Bolt, Arrow Storm, Focused Arrow Strike Damage +20% ~ +30%, After Attack Delay -10%.
Minstrel / Wanderer Severe Rainstorm, Metallic Reverberation, Great Echo Damage +25%, Cooldown reduction.
Guillotine Cross Rolling Cutter, Cross Ripper Slasher, Cross Impact Damage +25% ~ +35%, Critical bonuses.
Shadow Chaser Triangle Shot, Fatal Menace, Feint Bomb Damage +25%, SP consumption reduction.
Archbishop Adoramus, Judex, Duple Light Damage +25% ~ +35%, Heal effectiveness +15%.
Sura Tiger Cannon, Rampage Blaster, Knuckle Arrow Damage +20% ~ +30%, MaxHP/SP +10%.
Mechanic Arm Cannon, Boost Knuckle, Vulcan Arm Damage +25%, After Skill Delay -10%.
Geneticist Cart Cannon, Spore Explosion, Crazy Vines Damage +25%, After Skill Delay -10%.
Doram (Summoner) Picky Peck, Catnip Meteor, Silvervine Root Damage +25%, Variable Cast -15%.
Rebellion Fire Dance, Round Trip, Shattering Storm Damage +25%, ASPD +10%.
Kagerou / Oboro Swirling Petals, Cross Slash, Flaming Petals Damage +25%, Cooldown -0.3s.
Star Emperor Solar Burst, Falling Stars, Full Moon Kick Damage +25%, All Stats +5.
Soul Reaper Espa, Eswhoo, Curse Explosion Damage +25%, MATK +10%.