Good and Evil: Boot Enchants
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This is the approved revision of this page, as well as being the most recent.
Boot Enchantment Overview
editThe Boots of Good and Evil can be enchanted through the Repentant Heretic at . Enchanting is divided into:
- Slot 3: General Combat Enchants (Attack Delay, Spell, Expert Archer, Expert Magician, Expert Fighter).
- Slot 2: Class Vigor Mastery (Justice Vigor or Injustice Vigor specific to each class).
Resetting Enchants
editBoots enchants have a high reset success rate:
| NPC | Cost | Materials Required | Success Rate |
|---|---|---|---|
| Repentant Heretic |
1,500,000 Zeny | 30x Eroded Cursed Crystal 30x Eroded Cursed Gemstone |
90% (Safe on failure) |
Slot 3: General Combat Enchantments
editSlot 3 offers guaranteed choices using Glast Heim Challenge materials and Powerful Dimension Essences:
| Enchant Name | Requirements | Effect |
|---|---|---|
| Attack Delay 2 ~ 4 | 1,000,000 Zeny 50x Eroded Cursed Gemstone 1x Essence of a Powerful Dimension |
Reduces after-attack delay (ASPD +6% ~ +12%). |
| Spell 3 ~ 5 | 1,000,000 Zeny 50x Eroded Cursed Gemstone 1x Essence of a Powerful Dimension |
MATK +18 ~ +30, Variable Cast Time -6% ~ -10%. |
| Expert Archer 1 ~ 3 | 1,000,000 Zeny 50x Eroded Cursed Gemstone 1x Essence of a Powerful Dimension |
Ranged Physical Damage +6% ~ +12%. |
| Expert Magician 1 ~ 3 | 1,000,000 Zeny 50x Eroded Cursed Gemstone 1x Essence of a Powerful Dimension |
All Elemental Magic Damage +6% ~ +12%. |
| Expert Fighter 1 ~ 3 | 1,000,000 Zeny 50x Eroded Cursed Gemstone 1x Essence of a Powerful Dimension |
Melee Physical Damage +6% ~ +12%. |
Slot 2: Class Vigor Mastery
editSlot 2 grants transcendent synergy with Good or Evil Weapons:
- Justice Vigor [Class]: Unlocks specialized class damage multipliers and grants extra bonuses when equipped with a Good Weapon.
- Injustice Vigor [Class]: Unlocks specialized class damage multipliers and grants extra bonuses when equipped with an Evil Weapon.
| Class | Justice Vigor (Good Path) | Injustice Vigor (Evil Path) |
|---|---|---|
| Dragon Knight | Justice Vigor (Dragon Knight) | Injustice Vigor (Dragon Knight) |
| Imperial Guard | Justice Vigor (Imperial Guard) | Injustice Vigor (Imperial Guard) |
| Arch Mage | Justice Vigor (Arch Mage) | Injustice Vigor (Arch Mage) |
| Elemental Master | Justice Vigor (Elemental Master) | Injustice Vigor (Elemental Master) |
| Cardinal | Justice Vigor (Cardinal) | Injustice Vigor (Cardinal) |
| Inquisitor | Justice Vigor (Inquisitor) | Injustice Vigor (Inquisitor) |
| Meister | Justice Vigor (Meister) | Injustice Vigor (Meister) |
| Biolo | Justice Vigor (Biolo) | Injustice Vigor (Biolo) |
| Shadow Cross | Justice Vigor (Shadow Cross) | Injustice Vigor (Shadow Cross) |
| Abyss Chaser | Justice Vigor (Abyss Chaser) | Injustice Vigor (Abyss Chaser) |
| Windhawk | Justice Vigor (Windhawk) | Injustice Vigor (Windhawk) |
| Trouvere & Troubadour | Justice Vigor (Troubadour) | Injustice Vigor (Troubadour) |
| Shinkiro & Shiranui | Justice Vigor (Shinkiro & Shiranui) | Injustice Vigor (Shinkiro & Shiranui) |
| Sky Emperor | Justice Vigor (Sky Emperor) | Injustice Vigor (Sky Emperor) |
| Soul Ascetic | Justice Vigor (Soul Ascetic) | Injustice Vigor (Soul Ascetic) |
| Hyper Novice | Justice Vigor (Hyper Novice) | Injustice Vigor (Hyper Novice) |
| Spirit Handler | Justice Vigor (Spirit Handler) | Injustice Vigor (Spirit Handler) |
| Night Watch | Justice Vigor (Night Watch) | Injustice Vigor (Night Watch) |
| Alitea | Justice Vigor (Alitea) | Injustice Vigor (Alitea) |
Slot 2 Requirements
edit- Cost: 5,000,000 Zeny
- Materials: 100x Fate Fragment (for Justice) OR 100x Sin Fragment (for Injustice) + 5x Essence of a Powerful Dimension.