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Good and Evil: Boots

From AstRO
Contents
This is the approved revision of this page, as well as being the most recent.

Overview

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The Boots of Good and Evil (FateSin Boots) are 19 specialized class footwear pieces forged at the Repentant Heretic at prt_church21178. Hover over any boots to view its full effects, trait bonuses, and class synergies.

Barter Crafting Recipe

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All 19 class boots require the following materials:

Requirement Amount Source
Zeny 10,000,000 Zeny In-game Currency
Fate Fragment 600x Memory of Thanatos Raid
Sin Fragment 600x Memory of Thanatos Raid
Eroded Cursed Crystal 300x Glast Heim Challenge Mode

Class Boots Catalog (19 Classes)

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Class Boots & ID Equipment Position Base DEF Slots
Cardinal Boots of Good and Evil (Cardinal) Footgear 25 [1]
Inquisitor Boots of Good and Evil (Inquisitor) Footgear 25 [1]
Soul Ascetic Boots of Good and Evil (Soul Ascetic) Footgear 25 [1]
Biolo Boots of Good and Evil (Biolo) Footgear 25 [1]
Dragon Knight Boots of Good and Evil (Dragon Knight) Footgear 25 [1]
Spirit Handler Boots of Good and Evil (Spirit Handler) Footgear 25 [1]
Elemental Master Boots of Good and Evil (Elemental Master) Footgear 25 [1]
Windhawk Boots of Good and Evil (Windhawk) Footgear 25 [1]
Sky Emperor Boots of Good and Evil (Sky Emperor) Footgear 25 [1]
Meister Boots of Good and Evil (Meister) Footgear 25 [1]
Shadow Cross Boots of Good and Evil (Shadow Cross) Footgear 25 [1]
Shinkiro & Shiranui Boots of Good and Evil (Shinkiro & Shiranui) Footgear 25 [1]
Abyss Chaser Boots of Good and Evil (Abyss Chaser) Footgear 25 [1]
Troubadour & Trouvere Boots of Good and Evil (Troubadour & Trouvere) Footgear 25 [1]
Hyper Novice Boots of Good and Evil (Hyper Novice) Footgear 25 [1]
Imperial Guard Boots of Good and Evil (Imperial Guard) Footgear 25 [1]
Arch Mage Boots of Good and Evil (Arch Mage) Footgear 25 [1]
Night Watch Boots of Good and Evil (Night Watch) Footgear 25 [1]
Alitea Boots of Good and Evil (Alitea) [1] Footgear 25 [1]

Enchanting System

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Good and Evil Boots can be enchanted with combat performance modifiers in Slot 3 and class-specific Justice / Injustice Vigor in Slot 2.

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