Good and Evil: Weapon Enchants
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This is the approved revision of this page, as well as being the most recent.
Weapon Enchantment Overview
editBoth Good and Evil weapons can be enchanted through the Repentant Heretic at . The enchantment system applies to Slot 3 and Slot 2 with 100% deterministic ("Perfect") options.
Resetting Enchants
editWeapon enchantments can be safely wiped with a 100% success rate:
| Weapon Category | NPC | Cost | Materials Required | Success Rate |
|---|---|---|---|---|
| Good Weapons | Repentant Heretic | 1,000,000 Zeny | 20x Fate Fragment | 100% |
| Evil Weapons | Repentant Heretic | 1,000,000 Zeny | 20x Sin Fragment | 100% |
Slot 3 Enchantments (Combat Enhancers)
editSlot 3 focuses on combat execution, critical chance, hit rate, attack speed, and casting cadence.
- Cost per Level 1 Enchant: 1,500,000 Zeny + 20x Fragments (Fate for Good / Sin for Evil).
- Upgrades can progress up to Level 5.
| Enchant | Max Level | Key Benefits (at Level 5) | Target Builds |
|---|---|---|---|
| Sharp (1 ~ 5) | Lv 5 | CRI +15, Hit +10, Critical Damage +10% | Critical Melee & Ranged Builds |
| Hit Plus (1 ~ 5) | Lv 5 | HIT +50, Perfect Hit +10% | High-FLEE Monster Counter |
| Attack Delay (1 ~ 5) | Lv 5 | Attack Speed +15% (reduces after-attack delay by 15%) | ASPD-capped physical DPS |
| Fast Cast / Caster (1 ~ 5) | Lv 5 | Variable Cast Time -15%, MATK +20 | Magic Casters & Skill-Spammers |
Slot 2 Enchantments (Master Specializations)
editSlot 2 provides specialized mastery bonuses for physical and magical paths.
- Cost per Level 1 Enchant: 2,500,000 Zeny + 30x Fragments (Fate for Good / Sin for Evil).
- Upgrades can progress up to Level 5.
| Enchant | Max Level | Key Benefits (at Level 5) | Target Builds |
|---|---|---|---|
| Expert Archer (1 ~ 5) | Lv 5 | Ranged Physical Damage +20%, P.ATK +10 | Bow, Gun, and Ranged Physical |
| Expert Fighter (1 ~ 5) | Lv 5 | Melee Physical Damage +20%, P.ATK +10 | Melee Swords, Spears, Claws, Katars |
| Expert Magician (1 ~ 5) | Lv 5 | All Elemental Magic Damage +20%, S.MATK +10 | Magic Casters, Scepters, Staffs, Bibles |